English Original:Developing for the Microsoft Surface Hub
Microsoft releasedA series of videos (9), Explains how to design and develop Microsoft Surface Hub applications.
These videos are for useUniversal Windows platform(UWP) development and design staff. UWP lets your application run on some or all of the following devices: HoloLens, Xbox, phone, computer, or Surface Hub. With UWP, you can also take advantage of the unique features of the device.
The series of videoThe first videoIs a brief introduction to discuss what the Surface Hub is, not what, and the typical design scene.
The second videoIntroduces the issues that should be taken into account when designing the Surface Hub application interface. Designers need to understand the Surface HubNatural user interface(NUI) features that are important and are designed to focus on the design of social, seamless and spatial applications.
Next videoIntroduced an existing UWP application that will be modified for the Surface Hub to illustrate how to migrate to the Surface Hub.
The next tutorial demonstrates how to use the various features of the Surface Hub by encoding. These tutorials are coveredDirectly manipulate objects on the screen,Hand painted panels(Including multiple support),Avoid modal control(Allowing multi-user interaction),Added camera support,Store the data on the OneDrive cloud,Increase the NFC message(Near field communication)stand by. In the last video, the concrete example is the Surface Hub's communication to the phone.