This means that in the next year will be released ICD- 11 games, and obstacles will synthetic drugs, alcohol, tobacco, caffeine, illegal drugs included substance use and addiction behavior disorder.
WHO mental health and substance abuse Department Project Officer Vladimir Pozniak (Vladimir Poznyak) introduced in an interview, "ICD is the disease classification Manual issued by WHO, chapter of mental and behavioral disorders belong to the fifth chapter, the current version was released in 1992 tenth edition of.20 over the years, mental health and disease have taken place in the global citizen times of change." Shanghai Jiaotong University School of Medicine Shanghai Mental Health Center as WHO in China only field research center, responsible for field research in China ICD-11 guidelines for diagnosis of mental and behavioral disorders, "we need to ensure that the revised entry applies in all countries, and China in which participation is indispensable." Vladimir said.
According to one of the highest degree of concern "game addiction" phenomenon, Zhao Min explained, "this past academic is not common in adolescent behavior into the scope of the disease, but in recent years, all kinds of extreme cases and social withdrawal therapy on in-depth research for scholars." In her view, the game itself has no fault, but the competition and cooperation of the gaming experience and addiction was significantly related to the former is positively related, the latter is negatively related to game player immersion in psychology called flow theory, a full state of the sense of manipulation in be absorbed in." Thus, the game design process, advanced story, task achievements even can make all kinds of picture sound level game player no operation "flow barriers into their respective".
However, although game barriers will be included in the diagnosis and classification, not all gamers are addicted to games". Zhao Min said, there are doubts about its status can be the first to answer the following questions, whether in the game time to spend more? Do you think about games all the time, even if you have more important things to play? If you don't play for a while, will you find it unbearable?" More concern is part of why the game player "poisoning". "If we don't understand the reason behind the game addiction, players with low immunity will be in action sooner or later."