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Intel announced the VR broadcast technology for the 2018 Pingchang Olympic Games

via:博客园     time:2018/1/11 18:04:07     readed:369

In January 11th, Intel announced that it would use True VR technology to live live virtual reality events at the 2018 Pingchang Winter Olympics. Intel will jointly record 30 Olympic Games with the Olympic Broadcasting Service (OBS), providing live and video on demand content. It is understood that the VR live broadcast is the largest live virtual reality competition so far, and it will be the first virtual reality live broadcast ever since the Winter Olympic Games.


Until 2024, Intel as the official Olympic virtual reality experience provider, Intel True VR will experience through the upcoming launch of the NBC Sports VR application in the United States to play, and through the 10 international rights holding broadcasters (RHB) partners play in the global scope.

Live on VR, users can 3-6 camera settings in every game, multi angle switching in virtual reality TV game, get personalized viewing experience. At the same time, sports fans can also choose a comfortable place to watch more, making the perfect VR live personally on the scene, to fully enjoy the best view, close-up images and picture in picture.


After the end of the game, the VR live broadcast will provide 3-5 minutes on demand to show the wonderful moments of each game. During live video or full game replay, the user can also view the real time list and the result of the game.

Intel said that through the True VR experience, viewers can visit Olympic venues, and the leading audience will also be able to experience the experience.

According to the introduction, this VR live broadcast will be provided through a variety of equipment and platforms through the Olympic official broadcasters around the world. China's power broadcasting corporation is a partner for CCTV.

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