Before NVIDIA's geforce now service, there had been the withdrawal of Activision and b-club game camp. NVIDIA said that some things were just misunderstandings, but things may not be so simple. Today (February 2), according to Raphael van Lierop, producer of hinteland studio, developer of the long night, who tweeted that the reason why many manufacturers took off their games from geforce now was that NVIDIA made the game log in geforce now without their consent.
On twitter, Raphael van Lierop said: I'm sorry for the players who want to play "long night" on geforce now, but I can't let you down. NVIDIA landed the game on their platform without asking our permission, so we let them off the shelf. So if you want to complain, go to NVIDIA, not us. Developers should have the right to control which platform their games log on to.
According to the agreement between hinteland studio, the developer of long night, and club V, long night can be used on steam. However, the agreement has nothing to do with geforce now, which is one of the reasons why hinderland studio asked NVIDIA to remove the game. According to Raphael van Lierop, NVIDIA apologized by giving hinteland studio a free video card.
Naturally, many users of geforce now disagree. Technically speaking, geforce now is not a game platform. On the contrary, it is a service. Users can access the existing game platform to a greater extent through geforce now. In essence, players are paying NVIDIA to access their games remotely by landing on the computer. Some gamers are not satisfied with the decision because they have already purchased the game on geforce now.
Interestingly, due to the revelations of Raphael van Lierop, producer of "long night", it is not known whether other developers will have questions about geforce now's service. At the very least, this may prompt NVIDIA's partners to modify their distribution agreements to identify which games can be used on geforce now.